The realm of Solmara
A handcrafted voxel realm of stacked-cube forests, lantern-lit city walls and ore-veined wilds. Two lands, one rule: safety is earned, and everything beyond the gate is fair game.
The hub
Behind tall walls and warm lanterns, the city is the beating heart of the realm. No player can strike you here — it's a safe haven to regroup, restock and trade.
The plaza is ringed with the people who make the economy turn: the class masters who teach your skills, the artisan and crafter for upgrades, the gemsmith and composer, the shopkeeper, the repair smith, and a market quarter full of player stalls.
The frontier
Step through the edge gate and the rules change. The Wilds are open PK country — monsters prowl the treeline, ore veins glint in the rock, and other players are a threat as real as any beast.
This is where fortunes are made and lost. The best drops and the richest veins are out here, but fall in battle and your loose loot spills onto the grass for the taking. Bring courage, bring friends, and watch the horizon.
At a glance
No PK inside Solmara City; full open PK once you cross into the Verdant Wilds. Choose your risk every time you leave the gate.
Fall in the wilds and your loose loot spills onto the grass for anyone to claim. Carry only what you can defend — and watch your back.
Every tree, wall and creature is a composition of bright, flat-shaded cubes on a fixed isometric grid — Minecraft-meets-Cube-World.
Travel between zones through edge gates. The world is built to grow — new regions are on the roadmap.
Walk the lantern-lit streets of Solmara City, then test your luck in the Verdant Wilds.
Enter Solmara